Pokémon type
Boosted in Sunny / Clear and Windy weather
Hoppip weaknesses
Hoppip is weak to Flying, Poison, Rock and Fire-type moves, and doubly weak to Ice-type moves.
#187 (Johto)
Boosted in Sunny / Clear and Windy weather
Hoppip is weak to Flying, Poison, Rock and Fire-type moves, and doubly weak to Ice-type moves.
The best moves for Hoppip are Tackle and Grass Knot when attacking Pokémon in Gyms. This move combination has the highest total DPS. In Trainer Battles, Bullet Seed and Grass Knot deal the most damage per turn.
There are 3 Pokémon in the Hoppip family. Hoppip evolves into Skiploom for 25 Candy, then into Jumpluff for 100 Candy.
Hoppip, with the shiny version on the right. There is a very low chance of getting a shiny one.
Hoppip is a Grass & Flying Pokémon. It is weak to Ice, Flying, Poison, Rock and Fire moves. Hoppip's best moveset is Tackle & Grass Knot and it has a Max CP of 678. Hoppip evolves into Skiploom.
"This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away."
Moves & Movesets
| Quick move | Damage | DPS |
|---|---|---|
| Tackle | 5 | 10 |
| Bullet Seed | 7 | 8.4 |
| Main move | Damage | Energy | DPE |
|---|---|---|---|
| Grass Knot | 90 | 2 | 2.16 |
| Seed Bomb | 55 | 3 | 2 |
| Dazzling Gleam | 100 | 2 | 2 |
| Return Purified | 25 | 3 | 0.76 |
| Frustration Shadow | 10 | 3 | 0.3 |
The moves highlighted in green benefit from the Same Type Attack Bonus, and deal 20% more damage.
| Quick move | Main move | DPS | Relative |
|---|---|---|---|
|
Tackle
10 DPS
|
Grass Knot
43.2 DPS
|
4.5 | 100% |
|
Bullet Seed
8.4 DPS
|
Grass Knot
43.2 DPS
|
4.4 | 96% |
|
Tackle
10 DPS
|
Seed Bomb
33 DPS
|
4.1 | 90% |
|
Bullet Seed
8.4 DPS
|
Seed Bomb
33 DPS
|
3.9 | 85% |
|
Tackle
10 DPS
|
Dazzling Gleam
28.6 DPS
|
3.8 | 84% |
|
Tackle
10 DPS
|
Return
Purified
50 DPS
|
3.8 | 83% |
|
Bullet Seed
8.4 DPS
|
Dazzling Gleam
28.6 DPS
|
3.6 | 79% |
|
Bullet Seed
8.4 DPS
|
Return
Purified
50 DPS
|
3.3 | 74% |
|
Tackle
10 DPS
|
Frustration
Shadow
5 DPS
|
2.8 | 62% |
|
Bullet Seed
8.4 DPS
|
Frustration
Shadow
5 DPS
|
2 | 44% |
Counters & Raids
For the full ranking, the boss's moves and a raid simulator, see best Hoppip Raid Counters »
The best Mega or Primal to bring is Mega Mewtwo Y with Psycho Cut and Ice Beam.
Stats & IVs
| Attack |
|
67 |
| Defense |
|
94 |
| Stamina |
|
111 |
| Level 40 | 99 |
| Level 50 | 105 |
| Height | 0.41 m |
| Weight | 0.5 kg |
| Stardust | 50,000 |
| Candy | 50 |
| Stardust | 3,000 |
| Candy | 3 |
| Buddy walk distance | 3 km |
|
Level 15 Research encounters |
257 |
|
Level 20 Max hatched / raids |
342 |
|
Level 30 Max wild |
514 |
|
Level 40 |
600 |
|
Level 50 |
678 |
| Level 25 (raids) | 428 |
| Level 35 (wild) | 557 |