Pokémon type
Wingull weaknesses
Wingull is weak to Rock-type moves, and doubly weak to Electric-type moves.
Wingull is weak to Rock-type moves, and doubly weak to Electric-type moves.
The best moves for Wingull are Water Gun and Ice Beam when attacking Pokémon in Gyms. This move combination has the highest total DPS. In Trainer Battles, Quick Attack and Water Pulse deal the most damage per turn.
There are 2 Pokémon in the Wingull family. Wingull evolves into Pelipper for 50 Candy.
Wingull, with the shiny version on the right. There is a very low chance of getting a shiny one.
Wingull is a Water & Flying Pokémon. It is weak to Electric and Rock moves. Wingull's best moveset is Water Gun & Ice Beam and it has a Max CP of 865. Wingull evolves into Pelipper.
"Wingull has the habit of carrying prey and valuables in its beak and hiding them in all sorts of locations. This Pokémon rides the winds and flies as if it were skating across the sky."
Moves & Movesets
| Quick move | Damage | DPS |
|---|---|---|
| Water Gun | 5 | 12 |
| Quick Attack | 10 | 10 |
| Main move | Damage | Energy | DPE |
|---|---|---|---|
| Ice Beam | 95 | 2 | 1.9 |
| Water Pulse | 65 | 2 | 1.56 |
| Air Cutter | 55 | 2 | 1.32 |
The moves highlighted in green benefit from the Same Type Attack Bonus, and deal 20% more damage.
| Quick move | Main move | DPS | Relative |
|---|---|---|---|
|
Water Gun
12 DPS
|
Ice Beam
27.1 DPS
|
5.5 | 100% |
|
Water Gun
12 DPS
|
Water Pulse
26 DPS
|
5.3 | 96% |
|
Water Gun
12 DPS
|
Air Cutter
26.4 DPS
|
5.2 | 95% |
|
Quick Attack
10 DPS
|
Ice Beam
27.1 DPS
|
5.2 | 94% |
|
Quick Attack
10 DPS
|
Water Pulse
26 DPS
|
4.9 | 89% |
|
Quick Attack
10 DPS
|
Air Cutter
26.4 DPS
|
4.8 | 87% |
Counters & Raids
Wingull is weak to Rock moves, and doubly weak to Electric moves.
The best counter to Wingull is Mega Raichu Y with Thunder Shock and Zap Cannon+, followed by Regieleki.
The top Wingull counters, ranked by the damage each Pokémon and moveset does to it. Filter the list to see how your own Pokémon compare.
| Pokémon | Moveset | Effective damage |
|---|---|---|
| Mega Raichu Y | 100% | |
| Mega Raichu Y | 97% | |
| Mega Raichu Y | 97% | |
| Mega Raichu Y | 97% | |
| Regieleki | 96% | |
| Regieleki | 95% | |
| Mega Raichu Y | 94% | |
| Mega Raichu Y | 92% | |
| Mega Raichu Y | 92% | |
| Mega Raichu Y | 92% |
These moves are calculated using type advantages / disadvantages, and including STAB. Click here for more info »
Stats & IVs
| Attack |
|
106 |
| Defense |
|
61 |
| Stamina |
|
120 |
| Level 40 | 106 |
| Height | 0.61 m |
| Weight | 9.5 kg |
| Base capture rate | 0% |
| Base flee rate | 0% |
| Buddy walk distance | 3 km |
|
Level 15 Research encounters |
328 |
|
Level 20 Max hatched / raids |
437 |
|
Level 30 Max wild |
656 |
|
Level 40 |
765 |
|
Level 50 |
865 |
| Level 25 (raids) | 546 |
| Level 35 (wild) | 710 |