
Hoothoot
#163 (Johto)
Best moveset for Hoothoot
The best moves for Hoothoot are Peck and Sky Attack when attacking Pokémon in Gyms. This move combination has the highest total DPS and is also the best moveset for PVP battles.
Offense
Defense
Evolution
There are currently a total of 2 Pokémon in the Hoothoot family. Hoothoot evolves into Noctowl which costs 50 Candy.
Standard game images
Summary
Hoothoot is a Normal & Flying Pokémon. It is vulnerable to Rock, Electric and Ice moves. Hoothoot's strongest moveset is Peck & Sky Attack and it has a Max CP of 766. Hoothoot evolves into Noctowl.
About
"Hoothoot has an internal organ that senses and tracks the earth's rotation. Using this special organ, this Pokémon begins hooting at precisely the same time every day."
Moves & Movesets
All moves
Quick move | Damage | DPS |
---|---|---|
Peck | 10 | 12 |
Feint Attack | 11 | 11 |
Main move | Damage | DPS |
---|---|---|
Aerial Ace | 55 | 26.4 |
Sky Attack | 80 | 48 |
Night Shade | 60 | 24 |
The moves highlighted in green benefit from the Same Type Attack Bonus, and deal 20% more damage.
All movesets
Quickmove | Mainmove | DPS | Relative |
---|---|---|---|
Peck
12 dps
|
Sky Attack
48 dps
|
22.2 | 100% |
Feint Attack
11 dps
|
Sky Attack
48 dps
|
21.5 | 97% |
Peck
12 dps
|
Aerial Ace
26.4 dps
|
18.2 | 82% |
Feint Attack
11 dps
|
Aerial Ace
26.4 dps
|
17.6 | 79% |
Peck
12 dps
|
Night Shade
24 dps
|
15.9 | 72% |
Feint Attack
11 dps
|
Night Shade
24 dps
|
15.3 | 69% |
Counters & Raids
What counters Hoothoot?
The 5 strongest Pokémon you can use to defeat Hoothoot are:
- Thundurus (Therian),
- Darmanitan (Galarian Zen),
- Xurkitree,
- Zekrom,
- Kyurem (White).
Hoothoot is a Normal/Flying type Pokémon, which makes it weak against Rock, Electric and Ice moves.
These moves are calculated using type advantages / disadvantages, and including STAB. Click here for more info »
Stats & IVs
Base stats
Attack |
|
67 |
Defense |
|
88 |
Stamina |
|
155 |
Max HP
Level 40 | 134 |
Size
Height | 0.71 m |
Weight | 21.2 kg |
Other
Base capture rate | 0% |
Base flee rate | 0% |
Buddy walk distance | 1 km |
Max CP
Level 15 Research encounters |
290 |
Level 20 Max hatched / raids |
387 |
Level 30 Max wild |
580 |
Level 40 |
677 |
Level 50 |
766 |
Max CP with weather boost
Level 25 (raids) | 484 |
Level 35 (wild) | 629 |