
Totodile
#158 (Johto)
Best moveset for Totodile
The best moves for Totodile are Water Gun and Water Pulse when attacking Pokémon in Gyms. This move combination has the highest total DPS and is also the best moveset for PVP battles.
Offense
Evolution
There are currently a total of 3 Pokémon in the Totodile family. Totodile evolves into Croconaw which costs 25 Candy, which then evolves into Feraligatr costing 100 Candy.
Standard game images
Summary
Totodile is a Water Pokémon. It is vulnerable to Grass and Electric moves. Totodile's strongest moveset is Water Gun & Water Pulse and it has a Max CP of 1,279. Totodile evolves into Croconaw.
About
"Despite the smallness of its body, Totodile's jaws are very powerful. While the Pokémon may think it is just playfully nipping, its bite has enough power to cause serious injury."
Moves & Movesets
All moves
Quick move | Damage | DPS |
---|---|---|
Scratch | 6 | 12 |
Water Gun | 5 | 12 |
Main move | Damage | DPS |
---|---|---|
Aqua Jet | 45 | 21.6 |
Water Pulse | 65 | 26 |
Crunch | 65 | 21.7 |
The moves highlighted in green benefit from the Same Type Attack Bonus, and deal 20% more damage.
All movesets
Quickmove | Mainmove | DPS | Relative |
---|---|---|---|
Water Gun
12 dps
|
Water Pulse
26 dps
|
17.1 | 100% |
Water Gun
12 dps
|
Crunch
21.7 dps
|
16.6 | 97% |
Scratch
12 dps
|
Water Pulse
26 dps
|
16.2 | 95% |
Water Gun
12 dps
|
Aqua Jet
21.6 dps
|
16.1 | 94% |
Scratch
12 dps
|
Crunch
21.7 dps
|
16.1 | 94% |
Scratch
12 dps
|
Aqua Jet
21.6 dps
|
15.6 | 91% |
Counters & Raids
What counters Totodile?
The 5 strongest Pokémon you can use to defeat Totodile are:
- Thundurus (Therian),
- Kartana,
- Xurkitree,
- Zekrom,
- Shaymin (Sky).
Totodile is a Water type Pokémon, which makes it weak against Grass and Electric moves.
These moves are calculated using type advantages / disadvantages, and including STAB. Click here for more info »
Stats & IVs
Base stats
Attack |
|
117 |
Defense |
|
109 |
Stamina |
|
137 |
Max HP
Level 40 | 120 |
Size
Height | 0.61 m |
Weight | 9.5 kg |
Other
Base capture rate | 0% |
Base flee rate | 0% |
Buddy walk distance | 3 km |
Max CP
Level 15 Research encounters |
485 |
Level 20 Max hatched / raids |
646 |
Level 30 Max wild |
970 |
Level 40 |
1,131 |
Level 50 |
1,279 |
Max CP with weather boost
Level 25 (raids) | 808 |
Level 35 (wild) | 1,051 |