Totodile #158 - Johto
Totodile in Pokémon GO

Totodile

#158 (Johto)

Pokémon type

Water

Totodile weaknesses

Totodile is weak to Grass and Electric-type moves.

Grass
160%
Electric
160%

Resistances

Totodile is resistant to Steel, Fire, Water and Ice-type moves.

Steel
63%
Fire
63%
Water
63%
Ice
63%

Best moveset for Totodile

The best moves for Totodile are Water Gun and Return when attacking Pokémon in Gyms. This move combination has the highest total DPS. In Trainer Battles, Scratch and Aqua Jet deal the most damage per turn.

Attacking

12DPS
  Return Purified
50DPS

Defending

12DPS
  Crunch
21.7DPS

Trainer Battles

  Scratch
4EPT
2.1DPE

Game images

Totodile, with the shiny version on the right. There is a very low chance of getting a shiny one.

Events

Summary

Totodile is a Water Pokémon. It is weak to Grass and Electric moves. Totodile's best moveset is Water Gun & Return and it has a Max CP of 1,279. Totodile evolves into Croconaw.

About

"Despite the smallness of its body, Totodile's jaws are very powerful. While the Pokémon may think it is just playfully nipping, its bite has enough power to cause serious injury."

Moves & Movesets

All moves

Raids
Trainer Battles
Quick move Damage DPS
6 12
5 12
Main move Damage Energy DPE
65 3 1.97
45 3 1.64
65 2 1.56
25 3 0.76
10 3 0.3

All movesets

Attacking
Defending
Trainer Battles

Counters & Raids

What counters Totodile?

Totodile is weak to Grass and Electric moves.

The best counter to Totodile is Mega Raichu Y with Thunder Shock and Zap Cannon+, followed by Regieleki and Mega Sceptile.

The top Totodile counters, ranked by the damage each Pokémon and moveset does to it. Filter the list to see how your own Pokémon compare.

These moves are calculated using type advantages / disadvantages, and including STAB. Click here for more info »

Stats & IVs

Base stats

Attack
117
Defense
109
Stamina
137

Max HP

Level 40 120

Size

Height 0.61 m
Weight 9.5 kg

Other

Base capture rate 0%
Base flee rate 0%
Buddy walk distance 3 km

Max CP

Level 15

Research encounters

485

Level 20

Max hatched / raids

646

Level 30

Max wild

970

Level 40

1,131

Level 50

1,279

Max CP with weather boost

Level 25 (raids) 808
Level 35 (wild) 1,051